Well round 1 doesn't get much mention cause it was basically set-up. Now we actually did some stuff. I have to admit my block was fairly non-action packed. I got the characters from Nexus to Nechara (down in the Hundred Kingdoms). In between I basically wanted them to plan out what they would do but turns out they are still somewhat disorganized and also I hadn't given them enough to work with the previous session. Enroute to actually give them some action I had one of the character's "catch" a river dragon whilst fishing. It of course pulled her in and we had a brief fight scene that ended with a wounded river dragon passing out on the bottom before being pummeled to death by a shadow. Arrive in the Redoubt (ie Nechara) and get the low-down on things. At this point things get more interesting for me: I had hoped to lead the Circle to Lubo but they opted to sneak into Lubo's occupied neighbor France (yes I intentionally am mocking the French they deserve to be mocked repeatedly). Initially there was discussion of just flying straight into Wabash, the intended final destination.
Pause for a break when hot tea was spilled one of the players and one of the core books. Thankfully not the Limited Edition core.
The party gets within a day's journy of the French border to discover everyone has departed. In fact they've been gone awhile. They didn't really flee in a mad rush, they just left. Party sets up camp in an abandoned house and two members decide to go make booze seeing as there's none left in the town. The two members (brilliantly) decide to go out into the dark to pick dandelions to make wine (in one night no less). Of course about this point the Local 401 Undead make an appearance only to get reamed by Isaac's very powerful, quasi-invincible grand daiklave wielding, and very shiny Dawn caste. Hungry ghosts and zombies begin to fall. With two zombies left Brady moves up to heal Isaac-who can heal 1L & 1B a turn already-and gets seriously womped by a zombie. We're talking 5 of 7 health levels gone. I probably should have commented on this before he did it, not that I woulda killed his character, but I neglected to do so. The two zombies of course die for even thinking of existing much less hurting someone other then Isaac.
An ok session I think. When I introduce real Exalts as opponents I should probably go over how quick folks can die and applying common sense. Combat ran pretty well, even flowed. Next time have to spread troops out more to go after everyone. Incidentally undead in future campaigns will become extras, this current batch were full stats because if they were extras Isaac woulda dropped them all in 2-3 turns.
That's all, I imagine most people don't care. G'night.
28 September 2005
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